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This is a fun game that could definitely do with some polish. The recoil was insane. I was looking forward to picking up lots of different gadgets and upgrades but there was only the one in the second room (that I completely missed the first time). No feedback when hitting an enemy, coupled with inconsistent hit detection. And, a boss fight that just freezes the camera when the boss is killed. I think if you had an extra week to iron all of this out it could be a decent little shooter. However, having an item that shows where all of the fake walls are kind of makes the whole concept pointless. I hope you get a chance to revisit this after the jam because I did enjoy playing, so it would be nice to see it finished.