Currently I'm working on a really big update that finally can be called a proper production after laying the basic foundation. Unfortunately there is so much work that there was no way I could make it in time for this jam, so the only new thing since the last one is this small update:
https://pavloconan.itch.io/wormwood/devlog/338220/the-beholder-update
- Two new enemy types with elite variants
- Lots of revamped visual effects
- Slightly lowered the difficulty curve
- Slightly lowered the default length of the dungeon
- Significantly increased the max ammo count and ammo gain from pickups for most weapons
- Increased chance to get passive items as a reward for clearing a room
- Bug fixes and some other minor stuff