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New this week:

  1. New types of movements to the attackers: vertical, horizontal, diagonal, circular, random.
  2. Added a range to your weapon, so its not so easy to kill enemies from far away, you have to get closer to them if you want to kill them.
  3. Balanced the attacks of the shooting enemies.
  4. Added a visual fx when you kill a shooting attacker.

Try it here: https://chrisibarra.itch.io/pec