New this week:
- New types of movements to the attackers: vertical, horizontal, diagonal, circular, random.
- Added a range to your weapon, so its not so easy to kill enemies from far away, you have to get closer to them if you want to kill them.
- Balanced the attacks of the shooting enemies.
- Added a visual fx when you kill a shooting attacker.
Try it here: https://chrisibarra.itch.io/pec