ok JUST SAW THE UPDATES IM GONNA REACT TO THEM
Game now runs at a futuristic 60 fps - woah yeah they just put this game in the toaster
Dynamic difficulty value now saved per checkpoint, still reset upon level completion, but separate for each level - what
Dingodile now has a checkpoint in the middle of the fight - i wanted you to nerf the attacks but yeah still acceptable
Warp Rooms now look 3D! (kinda) - they just made it a cylinder thats it
New hidden level accessed through secret exit in somewhere in Warp Room 1 - woah wasnt expecting that but HOW DO YOU GET IN THE HIDDEN LEVEL EXACTLY? like i tried going thru the background pipes and it didnt work
then i thought ''what if something in the background could work like a level entrance so i could enter?'' didnt work either
if you aren't gonna say the entrance (or hidden exit in warp room 1) then atleast tell me a hint or else the hidden level will be shrouded in mystery forever