Well congrats you at least finished making your game. Hopefully this becomes a good experience for you if suppose you decide to plan/make future games.
Unfortunately I don't think I can give high scores for this game.
- When I play I don't know what actually is going on. EDIT: Okay I read the instruction you posted somewhere a little but I think I'm still lost... sorry :(
- The camera is awkward because I cannot see the ground I would land on when I jump.
- Your answer to how your game fits the theme is "You trying to figure out what is real"; but what does that even mean concretely? I certainly don't understand how your game is even remotely related to your answer. EDIT: Perhaps it's just because I don't understand your game. I played the levels "Dimension 1" and "this" only.
- The graphics is... well... all over the place and unpolished. The player is just an oval and the tiles are some kind of textures and they are mismatched... and the UI looks like standard unmodified Unity UIs
- The audio... weeeelll I think it would've been better had this game had no music than to have the 'music' it has now.
I think my suggestion if you ever decide to join future game jams is to focus more on quality than quantity; polish over content. I saw that you had five levels (I didn't check all of them but I assume they are there); I think they are too many for a 7-day game jam.
I'm not sure if you have got the English ability to understand everything I'm saying, but if there is anything that I want you to take away, it's this: Short clean game is better than a long messy game