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(2 edits)

Fun game! Trade by day and battle by night: a cool and novel concept :) The game is quite polished overall, with unlockable maps, countdown timers, different music for day/night. Enjoyed the writing too: “I apologise for my temper last night. I don’t know what came into me…” Really nice touch! A minor observation: You only have to survive for two nights right? The game ends after the third day. The platforming was approachable and enjoyable, even for someone like me with limited platforming skills. "This is going to be peaceful and relaxing": I felt there was something suspicious there... Great job overall!

Thanks for the detailed feedback! All those "polish" aspects you mention weren't there for the first Global Game Jam version of the game (made in 48 hours) - I spent the OGA jam period adding all the polish, and playtesting and tweaking game play. Although the concept is unchanged, I think it makes quite a difference.


You're right that you only need to survive for two nights now, though there are some later maps where it's still three... But I should probably change the text.