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Sorry to hear that >.< Unfortunately, I don't own a mac or know anyone who does, so I can never test mac builds properly :( Which makes fixing bugs on mac extremely difficult.

Is it that the button to access the save menu isn't there? Or does it not show the save/load screen when pressed? Or something else? :o 

Either way, what's currently available of the game is pretty much like a short demo, so you should be able to experience all of the content without needing to access the save/load system provided there aren't any other bugs in the way preventing you from proceeding with the story. 

I'm actually working on the next update at the moment, and my code from back when this initial episode was released is pretty awful! I'm going to have to rewrite most of it I reckon because it's just so messy and impractical to work with going forward with the new content. 

I'm also changing a lot of the UI and stuff while editing the old code before I get into adding the new content. So it's possible the issue will be resolved once I have the new update out. I can't put an exact time on when that will be though cos there's a hell of a lot of work to be done since I've essentially gotta remake what's already released + add a brand new character and other stuff. I'm aiming for the end of spring, but things might not go according to plan. 

I'm also hoping to not need to have black screen fix builds in the future because I'm not gonna bother having the video background title screen going forward since it causes issues with some people's computers. It'll be easier just to have 1 build with a static title screen background rather than exporting 1 with video + 1 with a regular png file. 

Please still let me know in more detail what it is that's preventing you from accessing the saves though, and I'll try and look into it to see if I can fix it for the next update :3 

alright. i can access the save/load menu, but i cant seem to click on the save.

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Hmm, that's definitely a very strange bug then >.< I'm not sure what on earth would cause something like that cos I don't understand how it would occur in the mac version when it doesn't in windows :( I think to get to the root of it, I'd have to send you a development build version of the game and get you to send me log files so I can have a look through and see if I can figure out what's happening there! 

The problem is, I can't actually send a dev build because I've been actively adding to and tweaking the old code >.< I imagine it'd just come up with a whole bunch of other errors since it's a work in progress and a bit of a mess right now :( That's if it even functions at all in its current state. 

So I'm sorry about that :( If I hadn't started working on it all again and changing stuff in the last few days, I would've been able to send you a dev build and just try to fix the issue for you by looking at the logs and then quickly exporting a new mac build. 

I'm changing the save/load UI in the next update, so with any luck, whatever was causing the issue will be fixed, but if not, I'll have to send you a dev build once the new update is out so I can get to the bottom of it. 

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alright, i understand. take your time.

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ok i think i found the problem:
the custom cursor (on mac at least) always appears on the bottom right corner of the mouse, so when i think i'm clicking something, macos thinks that im clicking on the top left of the cursor.

maybe thats the reason i couldnt access my save. sorry for getting you into this.


anyway the game is actually pretty cool

Ahh, right! Thanks so much for letting me know because if nobody ever told me stuff like this, I'd have no idea, haha. Now I know, I can change the cursor for the mac exports in the future :3 I'm probably going to design a different custom cursor anyhow, so maybe the new one will work better on mac. If not though, there's always the option to just leave that out of the mac version if it causes problems. I guess I can try to do some research as well into how cursors work and look on mac cos I'm clueless when it comes to anything mac-related >.<

Dont apologise anyhow cos that's really useful to know :3 

I'm still working away on the update, almost finished with UI overhaul :D A lot is going to change though, not just in terms of content, but I'm adding things that I didn't have time to before, like a personality system that will give decisions more weight. Anyone who wants to play when the update is out will need to redownload the game and start over from the beginning because too much will have changed to make it possible to continue from an old save. There's a whole bunch of options at the beginning now to choose MC's name and pick pronouns and stuff as well :3