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Happy to be your 20th rater! :) I was curious about this game when I first saw you posting in the Discord chat, and I have to say, it turned out to be a very fun little narrative and management game. The pixel graphics are simple but not hard on the eye and the kingdom management through events is - while nothing new - really my kind of gameplay.

I would suggest increasing the size of the buttons on the bottom of the screen, because right now, they are hard to even notice (at lest on my screen).

Do you plan to work some more on this game after the jam? I would be interested in an extended version.

(1 edit)

Hi!

To react to all your points:

Thank you for your kind words. I'm glad to see that at least someone enjoyed playing my first game. So, thank you for all that.

Because I expected people to mainly play the browser version, I made the buttons very small because there is not much use for them (i.e., you won't probably save your progress in a short browser game). I suppose you played the downloadable one, so I understand that the size isn't good there.

I do plan on updating the game after the jam and maybe adding more content.

First, I have to fix the endings or remove them entirely because they can't be reached in the current version.

Secondly, this was my first actual game in an engine I never used before, so the code isn't very good and results in some errors, which I have no idea what causes them. Because of that, I will probably rewrite the entire game to make the code better, but that will take time.

Because I'm also a student, I have to balance studying and doing everything else, so I'm unable to invest as much time as I would like in game development.

I promise you though, that I will try to deliver more content for people to enjoy.

Thank you for playing my game.

- aragon789