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Really well done on the heavy story topic! The isometric views of the rooms made them feel small and compact, like the player is trapped! It really sets the tone of the game! The sound design fits the game perfectly, with the little sound effects the player makes when they eat or complete other tasks, and the whole art style feels polished! And the little repetitive tasks the player has to do are short, sweet, and get the point across! This was a really well done submission! Awesome work!