Looking forward to the next chapter, you've clearly spent a lot of time writing a compelling story and it's paid off. I'm wondering if you needed to bother with the open world driving? It was a little clunky and a little linear, maybe if we could explore the different leads in whatever order we liked to piece the story together that would work better....but of course, we all had crazy deadlines with this so I understand you can't go and make LA Noire in one week. Great work overall though.
Viewing post in Accident at Faux Pass jam comments
Thanks for the feedback! You got it all right. One of the initial concept was to be able to go to the different locations in any order, gathering the clues. We also had a second location we wanted to link to the city. We had to scrap all of it due to deadline. We ultimately left the driving in to change the pace of all the VN dialog but yeah, it's totally linear. I still just drive around way too much while testing stuff. I guess part of me just likes aimlessly driving/drifting around :D
All the good feedback is definitely an incentive to make chapter 2 where we can fix all of that for sure!
Cheers!