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Very unique and innovative "game". For this type of games dialogue is everything and I was very pleased to see that with such basic simple dialogue you could express so much meaning. I believe the magic of this game is in how general the dialogue is and as such every player can somehow relate to it, putting different meaning and weight to the dialogue. Now for some simple feedback I found a bug where two dialogue bubbles were shown and you should have the option to use both wasd and keys to move.

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Thank you so much!

That’s exactly what I wanted to do with this game: say a lot, with very little, both in terms of dialogues and graphics.

I’m aware of the bug but unfortunately I can’t fix it because I noticed it after the deadline.

Thanks for the precious feedback!