I really like the goofy sense of humor that this game has - a lot of the failure messages made me laugh out loud. I also like the idea of making a game pack for a jam, because it lets you try a lot of different ideas.
I only played the first two games, I had to give up on the second one, but my criticism is the same for both: don't make your games completely based in trial-and-error! You said there's a trick for the first game, so maybe I missed it, but I just beat it by memorizing the solution and getting a little lucky. Is there another way to beat it? It seems like there's no distinction between the real and fakes, because the characters didn't change at all visually after getting a hit in. I also had the issue where my input was disabled after losing once, so I had to reset the entire game to try again.
I have the same issue for the second maze game, you're just trying over and over until you win. I think it could be improved if you give the player opportunities to use their skill to avoid dying instead of leaving it up to luck and memory.
Overall, I did have fun playing this. In the future you should put a little more thought into the gameplay though. You have a good sense of humor and good ideas, so make full use of them by making the gameplay skill based instead of luck based.