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(1 edit) (+1)

I can tell a lot of attention and care went into this submission. The art and overall atmosphere / concept is fantastic. It's unfortunate that the nature of game jams often results in a lack of time to do proper balancing, because this is my favorite submission of the jam so far, but alas, I can't beat it. I played it for about 2 hours, mapped everything out, and could get really close, but couldn't pass the finish line.

I get the feeling that there is only one very specific set of moves that can win, and it may even be determined by RNG. For example, on turn 2, you get a clear lead if he plays the yellow 5 first, but he doesn't always do that.

This is a great concept, and if you guys work on it anymore post-jam, it would be really neat if you played against multiple enemies of increasing difficulty. Throwing the player a bone and letting them steamroll an opponent or two gives them a lot of motivation to keep going when they hit the brickwall that is Hieronymous Bonechill.

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Thank you for the kind words. I'm shocked someone could play this game for more than a hour. I hope it wasn't too frustrating!

You analysis is bang on! I took 3 hours Friday afternoon figuring out the proper deck (it is completely hard-coded) so that it's both impossible to win without cheating and relatively straight forward once you cheat. In fact I computed the total amount of winnable points and used that at a reference. I don't think it's too hard. But I'm convinced now that the game is bad at tutorializing some very important info, most notably:

  • Zero beats Nine (which is good to know with the blue effect)
  • You can "store" a card by sliding it into your sleeve (hold down Left mouse button and drag the card toward the wrist)

Regarding additional content. Your analysis is also something I considered. It is comforting someone else thinks the same. It's so easy to create additional decks, each one their own interesting puzzle to solve in a unique way. This could really be a deep puzzle game.

Again thank you for taking the time to give feedback. I updated the game description to hopefully help future players.

Spoilers Hints, do not read-on if you want to solve the game by yourself:

  • Try storing 1st Hand 0 card and play it against 2nd Hand 9 card.
  • 2nd Hand 6 is good to play against 2nd hand 5
  • 3rd Hand 0 is extremely powerful if you use the sleeve cheat mechanic correctly
  • Play low value cards against Gold if you can't beat them