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Nice. To be honest, I assume people who play Mirror's Edge or parkour games would find this much easier than me, but I struggle with first-person platformers, I don't know where my feet are, so I tend to either jump too early, or else constantly look down and then I miss your beautiful stylistic scenery. If you like gamedev videos, check out Mark Brown of Game Maker's Toolkit, the "Developing", series - he hit a similar question of skill versus puzzles when designing "Untitled Magnet Game".

Well done on the little details that elevate it - the particles, the broken glass, the sound effects.  A lot of people have already mentioned the atmosphere or the feeling of being immersed, and I got that too. Overall, well done!

Thank you! I would've made it a 3rd person game but I am not really good at animations 😅 and it would've took a lot of time. And I will check out that video. Thanks again

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Ooh, I also struggle with animations, although for me I think it's mostly a matter of not having the patience to prioritize learning it. Maybe I could make a tutorial video for you on the topic? (I'm starting out so it probably won't be the greatest video ever, certainly not Mark Brown, but I'm looking for people who will find my videos interesting.)

I will see see you channel. What's its name?