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Nearing the end of day 1 and I've made pretty good progress.  Here's a list:

  • Basic dragon lair generation.  It has an open center, lava rivers, lava pools, gold piles, and rocks.
  • Static and dynamic light.  Lava emits static light after generating the lair, the player and dragonlings emit dynamic light.
  • Turn system.  Very basic, you move, others move.
  • Basic stats.  Health and anxiety can delete you (nothing else happens).  Anxiety steadily increases, health goes down when walking over lava.
  • Gold pickup.  Restores anxiety.
  • Wandering dragonlings.  Right now they just emit a small amount of light and walk randomly.
  • Rocks and bumping mechanics.  You can push rocks over lava to fill it in.

Here's a few screenshots:


...


Building a bridge of rocks.