I enjoy bullet hell games, and I love how you created a metaphor to dealing with stresses in life. At first I was overwhelmed with everything that was going on, but as I got through the days, I learned the patterns to dodge shapes and "deal with the stress". I think you took a simple concept and added to it with a neat thematic idea.
My highscore was 2/8 stress with no others getting stress and no emptying cup. As a bullet hell gamer, I did the thing that must be done and looked for a safe spot. Screenshot below lol.
Doing a run without cheesing it, I realized there was a bug where the stress gain rate didn't double when I emptied the cup. Did 9 cup emptying and ended with 3/8 stress with 2 others getting stressed.
I think my least enjoyable part of this game was the acceleration when moving. it made it really hard to do precise inputs for dodging when I wanted to and it felt like I had less control over myself. That's just from a gameplay perspective, but I guess you could say it fits in with the stress theme since its hard to control yourself when dealing with stress?
Fun little game.
:>