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(+1)

Attack speed/tome bug is definitely fixed. Thanks for the game:)

Finally! :D (fyi, it was a "+" instead of a "-" in an equation causing the bug lol)

Kinda figured once I actually wrote down data points:D Also noticed bleed is not nearly as ridiculous against splitter boss now.

Only problems I see at this point are:

The lag that starts to show up after wave 60-70 that gets to the point where I hit 'give up' rather than deal with it (at wave 95 I was getting about 1 frame every second and a half...) 

And the ascended appraisal is freaking OP. Seems like it would be a bit more balanced if it was a single free re-roll per wave, so that it does not let you tailor make your build afterwards, just gives you an extra opportunity in case the choices try to screw you over:D