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(+1)

- I understand that you want the player to be able to see the puzzle, but I think it would be better if the shade of darkness was a bit darker, it would be better.

- because otherwise the character's aura of light would not make sense, if I can totally see everything around me.

-14/14 plays without errors beyond the clipping on the walls (which is most likely that, you have left it on purpose)

-Good game :-)

(3 edits) (+1)

Thanks for your feedback.

I didn't realise that there should be more darkness in the environment. Anyways I updated the game and now the environment is bit darker.

Also breaking the walls is not a bug it's a feature that's why you can see the walls which can break are of a slightly different color.