I like it, it's quite fun, but I would like it more if I could go through the ceilings when I jump to go up faster. :D
EritrocitoChinchudo
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- I understand that you want the player to be able to see the puzzle, but I think it would be better if the shade of darkness was a bit darker, it would be better.
- because otherwise the character's aura of light would not make sense, if I can totally see everything around me.
-14/14 plays without errors beyond the clipping on the walls (which is most likely that, you have left it on purpose)
-Good game :-)
Hello - I don't know if it's a good idea to let the player go infinitely left or right. (Personally, I got a little lost when I hit the wall and my character teleported to the other side) - Jumping is good and it's fun but I can't find the theme of the Jam "Darkness" anywhere. - And the Jam tries to make a game in Unity and this is not... Unity :-(