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OK looks like game save is officially broken in this build. 

Meanwhile IRL the pandemic has slowed down a lot but we've had a HUGE influx of people escaping from places like New York in the area so our trauma center is busting at the seams (car wrecks and head injuries are very popular right now) so my work schedule at the hospital is rather insane which severely limits my time in debugging. However I did take a few days off over spring break to spend with my kid so hopefully between the two of us we can get it figured out then..

I'll also be doing more database (and note tag) cleanup to ensure items I thought I had removed from the game are definitely NOT in drops from some of the monsters. Plus have some ideas to improve guidance for quests to ensure the player doesn't get lost from the main quest line. And also a bit more tweaking of balance for monsters and better prompting also to get upgrades as if you stick with low level gear and spells some of those fights get very, very, very long...... :)

And last but not least I do have discord so any questions and such you can contact me that way as well. discord.gg/8vyZ23a