Hah, kinda hypocritical on me for that point of being available on multiple systems. Our biggest issue is that no one we know personally has macs and linux devices so testing can be a rather big issue. A big negative for us to not have multi-platform support :/ lowers the play count by a lot.
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Well, it gets stuck in the dialogue if I talk to the anime girl on the dock, being effectively locked up at that point. It also locks up on the start screen after dying, so I can't try more than once without killing the game on the command line and re-starting.
Also, probably not linux specific, but what seems to be the strong attack (block then attack giving the thrust forward) allows the play character to move over obstacle that normally are barriar to get stuck (on the dock).