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Everyone has already mentioned the lag so I'll try and focus on the game itself.

I really dig the quirky visuals, with Chad as the MC and the soulful menu art. I also like the very old-school feel of the gameplay. Menus are nice, and I was able to intuit them easily enough. The map can be somewhat hard to read, and with the intense fog of war is a necessity.

Music is also good stuff, helping capture that 90s ARPG feel. Some more sound design obviously wouldn't hurt down the line.

I really hope the lag issues get sorted out, it seems like there's a quality retro experience in the making with this one.

I give Plunderground Heroes: This review is still under construction, so don't even think about bothering me about it/10

Thanks mate.

I'm working to eliminate all lag as we speak, but that entails reworking a lot of the architecture and takes some time (hopefully done before next demo day).

The map is also a work in progress. I rushed it a bit and you can tell, since it makes the game even laggier. Same goes for the music, it's just a quick draft on whats to come, just to test the audio component of the whole thing. Sounds will follow too of course.