You have the start of a very fun game there :) It needs some feedback when you're getting hit, sound fx (obviously) and some kind of enemy spawning would be good, depending on how you want to do it. The pixel graphics were nice, controls were responsive and intuitive, the music was bitchin' and I liked the mechanic of you becoming the enemy that kills you, that was well done. Good job!
Viewing post in Soul Shifter jam comments
Thanks for the feedback! I'm glad you liked it :) We actually didn't have time to make the enemies damage the player at all...so that explains why there's no feedback on that :P I'm currently working on another project so I'll probably not work that much more on this game, but we'll surely atleast finish what we had in mind for the jam.