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(3 edits)

Hey all.  Just under 20 hours left on the project and have set up an itch page.  There have been quite a lot of changes and polish, and still more to do, but it's in a fairly playable state I think.  Some high level changes: 

  • Added level transitions and 2 more chambers to go through, each with a different layout and different enemies.
  • Added 6 more artifacts and improved the existing ones.
  • Added 1 more elemental.
  • Added more interactions in the environment, improved the existing ones.
  • Made UI and quality of life improves.  Artifacts that don't charge, don't have a charge bar.  Artifacts that don't level, don't have a level.
  • Minor tweaks and balancing.

Here's the link! https://gruebite.itch.io/greedy-rogue