Hey all. Just under 20 hours left on the project and have set up an itch page. There have been quite a lot of changes and polish, and still more to do, but it's in a fairly playable state I think. Some high level changes:
- Added level transitions and 2 more chambers to go through, each with a different layout and different enemies.
- Added 6 more artifacts and improved the existing ones.
- Added 1 more elemental.
- Added more interactions in the environment, improved the existing ones.
- Made UI and quality of life improves. Artifacts that don't charge, don't have a charge bar. Artifacts that don't level, don't have a level.
- Minor tweaks and balancing.
Here's the link! https://gruebite.itch.io/greedy-rogue