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Thanks for your feedback dude! Appreciated :) I agree with your comments too!  The "going back" thing was kinda done on purpose as I'm actually destroying the level as you move along to stop the performance bottoming out, since the level is infinite, if you do well it could get slower as you go along xD

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Clever solution! I didn't realise it was infinite exactly! Great work again :)

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Yeah xD The entire level is being prog gen'd from 6 premade chunks, so as you move forward in the level, it randomly spawns in another piece of level and the oldest one gets destroyed :) That was part of my "theme" having an infinite level xD

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I didn't catch that my bad! Nice feature!

Thanks dude xD