Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

This fix worked like a charm for me on the current version of SteamOS on my Steam Deck. Thanks a bunch.

(+2)

Oh, SteamOS 3? Well if you also want perfectly scaled pixels, set the game to fit mode and 1x, exit it, and set your launch parameters in the game properties (works for non-steam games too) to gamescope -w 568 -h 320 -fine -- %command%

Do you use the Steam version? Because I can't get the itch.io version to work at all. I already patched the input fix but controls are not working at all and in the Steam UI I get a constant Steam loading symbol since I patched the input fix in.

I have not been able to run the game from within the Steam UI mode. Somehow the game runs in the background (with sounds and menus and all) but I was not able to get the focus to the game video output. Running it from desktop mode worked fine though. I ran into the input problems but since had no time to give it another go. I might look into it on sunday.

Same problem. In Steam UI the game runs in the background and I hear the game sound. In desktop mode the game runs but inputs are not working correct so I can't proceed further than the first shooting tutorial.

(2 edits) (+1)

Setting the gamescope command should fix that, but give me a second to test it. I may not have a steam deck yet but I do have the same software stack as I’m running the same build of steam.

Tested, seems to be a bug with gamescope and/or steam’s gamepad mode, might be worth opening a support ticket with valve or a bug report on gamescope’s repo at https://github.com/Plagman/gamescope

Awesome, thanks in advance for your efforts.

(1 edit)

Got around to testing, and as my post now says, it seems to be a bug with gamescope or steam’s game ui.

In the meantime, running it from desktop mode with gamescope -w 568 -h 320 -fine -- %command% as your launch parameters for the game [if running from steam] should provide a great experience, just make sure you have the game’s graphics set to fit and 1x as those parameters let gamescope take care of scaling.

If not running from steam, your launch command would be gamescope -w 568 -h 320 -fin -- ./CrossCode