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(3 edits)

I did this fix, running directly. Does not work. Crashes with the error 

[15784:15784:0313/102524.052265:ERROR:x11_input_method_context_impl_gtk.cc(144)] Not implemented reached in virtual void libgtkui::X11InputMethodContextImplGtk::SetSurroundingText(const base::string16 &, const gfx::Range &)

[15610:15610:0313/102310.953352:ERROR:chrome_browser_main_extra_parts_x11.cc(62)] X IO error received (X server probably went away)

Cannot even start playing. sometimes crashes while loading, other times when clicking new game

Something to note that if I run it on my other pc, it runs without even needing to do the fix. Installed through app on the other pc.

Try to run the game with "--disable-gpu" it work for me. I just launch the bin with the command: "./CrossCode gamemoderun mangohud %command% --disable-gpu"

I tried the fix with nswjs a long ago and didn't work, but this one haven't failed so far.

This worked. Thank you!

To help narrow this issue down for everyone, could you provide the output of glxinfo | grep 'OpenGL.*string' on both the system you experienced crashing on and your working system?

(2 edits)

2 months late, but here it is:

Crashing System:

OpenGL vendor string: AMD
OpenGL renderer string: AMD KAVERI (LLVM 13.0.1, DRM 3.42, 5.15.37-1-lts)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.0.3
OpenGL core profile shading language version string: 4.60
OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.0.3
OpenGL shading language version string: 4.60
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.0.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

Do note this started working without needing --disable-gpu. i suspect it is because we switched to amdgpu from radeon drivers.

Working System:

OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 510.60.02
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL version string: 4.6.0 NVIDIA 510.60.02
OpenGL shading language version string: 4.60 NVIDIA
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 510.60.02
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20