Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

To help narrow this issue down for everyone, could you provide the output of glxinfo | grep 'OpenGL.*string' on both the system you experienced crashing on and your working system?

(2 edits)

2 months late, but here it is:

Crashing System:

OpenGL vendor string: AMD
OpenGL renderer string: AMD KAVERI (LLVM 13.0.1, DRM 3.42, 5.15.37-1-lts)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.0.3
OpenGL core profile shading language version string: 4.60
OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.0.3
OpenGL shading language version string: 4.60
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.0.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

Do note this started working without needing --disable-gpu. i suspect it is because we switched to amdgpu from radeon drivers.

Working System:

OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 510.60.02
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL version string: 4.6.0 NVIDIA 510.60.02
OpenGL shading language version string: 4.60 NVIDIA
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 510.60.02
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20