Short gameplay due to lack of time, but I liked what I saw, seems like you guys were going for an endless topdown shooter with the twist that you can only attack in close range. One issue I want to address is that enemies closer than my attack range dont seem to take damage from my attack so I constantly need to back up to get them aligned to my attack range. I think it is a bit finicky. Otherwise, this is a good start with an interesting twist on top down shooter, such a pity you guys couldnt squeeze in an enemy spawner before the deadline.