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(1 edit) (+1)

Short gameplay due to lack of time, but I liked what I saw, seems like you guys were going for an endless topdown shooter with the twist that you can only attack in close range. One issue I want to address is that enemies closer than my attack range dont seem to take damage from my attack so I constantly need to back up to get them aligned to my attack range. I think it is a bit finicky. Otherwise, this is a good start with an interesting twist on top down shooter, such a pity you guys couldnt squeeze in an enemy spawner before the deadline.

(+1)

I'm glad you adressed that issue. I actually didn't notice it until now. It's a very simple fix though, just need to change the mask for the attack. We will release a new version soon to atleast finish what we aimed for :)