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(2 edits) (+1)

Sadly, it is not set up to work with ultrawide screens. I cannot see the buttons. :( Of course, my game has its own ultrawide bug. I forgot to anchor my UI to the corners of the screen space so my timer and restart buttons overlay the level where they shouldn't on my screen. That's what happens when I throw the UI together last minute though I guess.

Yup I figured that was going to affect some users. Unfortunately, I didn't have time to fix the anchors before the deadline.