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Oh I see, I will definitely look into that for next coming semester. I have John Sharp and Ben Norskov for the game design classes right now. The loading screen has a functional purpose for making the next scene have no lag when starting, since I'm using a lot of getcomponent functions at the start of the scene. It helped reduction the lag, this is a problem that I had before when I was creating the endless runner where it would have a slight delay after clicking the start button to begin the game.

is it on github?

No it's not.