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Pita!

I've used this pack to make a game for uni coursework last year and I'm using it once again for my dissertation! I'm making a procedurally generated survival game and would love to know if you'll ever create a second overworld pack for snow biomes, deserts, swamps and so on?

You're awesome, hope your other works are going good, dont forget about this series!

~Joe

(+1)

Hi Joe,

Thank you for kind words!

I haven't forgotten about this series, but I also don't want to make empty promises about future packs. I would recommend that you, or any other users needing extensions to the packs, treat these resources as-is and make any extensions you need by your own means.

Sorry for being vague! & best of luck with your dissertation!

Hi Pita thank you for the reply!

I've done as you have said and made a quick palette swap to add a snowy forest environment. I'm also looking to use the mountains as the highest areas of the levels, however I am having trouble configuring them with rule tiles. Were they built will these in mind? Thanks and have a great day!

The mountains weren't built with rule tiles (in Unity?) in mind, and don't follow a typical construction pattern. It may very well be possible to set them up in rule tiles, but that's out of my expertise.

You can see how I go about constructing the mountains in the documentation. It may give some ideas on how to go about automating their construction.