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(+1)

Thanks for trying the game. I had the emoji idea a while ago, and then after seeing Wordle I thought it was a good fit, and I could apply the Wordle daily-puzzle mechanic to a simple roguelike.

A good point about the holes. They would work well as a trap! I will make a note of this for future dev. I also like the idea of rocks being there to block enemies. Will think about that, thanks.

I also thought they were a trap until I eventually stepped on one to see if I fell to a new floor :-)