Hello guys and gals!
First of all, I love the presentation - character movement feels great, especially swinging the mace-handbag thing. The writing is good, great use of word effects as well. There was some character talking about wasting their life sitting there and teaching people how to drop down - love it. The enemy and NPC designs are outstanding - very Deltarune.
In the build I played, there was no SFX or music - I am guessing this is one of those errors!
I also wasn't sure where to go - I felt like I explored everywhere - found the 'hungover' guy, but I couldn't reach anymore areas (did I need a double jump?) - otherwise had a fun time with it.
Also - all bosses are bad - all the time, so they deserve the torment. :D
Fantastic job!