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(+3)

Thank you for your detailed guidance! ๐Ÿ‘

I have never seen roleplaying so simple like you have described it. But it is indeed. Or that is where the magic happens and you as a player are getting sucked into the story. 

And you are right: I have purchased the ucraine bundle. So I have also the adventures on a single page ressources. 

Thank you for checking out our stuff and asking questions about it! I'd be thrilled to have convinced you to try and play these, and we'd love to hear about it from you whenever if you feel like it. Cheers!

(+1)

I will make a soft start: I have found a rpg for Kids that is translated in my mother language. If that works and the kids are flashed I will come back to sodalitas.

Sounds good! If I may be curious, which language and game would that be?

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"Hero Kids" by Justin Halliday, translated to German. 

Played yesterday the introduction adventure with my two kids (8 and 12). And they have successfully cleared the cellar of the tavern of those naughty giant rats. 

Unfortunately one of the kids died during the boss fight. Erm... I mean he was knocked out. ๐Ÿ˜œ

Oh no, I hope that wasn't too hard on them! In Sodalitas we have Stress instead of hit points, which makes it easier to make up what happens to the adventurers — some think characters should only die when it's their player choice.

Nah, it was only a knock out and the rules are very genorous: every character is equipped with two health potions, which can also be used on other character. So if the fight would have lasted longer his sister could have revoked him. 

But as a modern girl she was reaching for the boss killing fame for herself. And killed him indeed.