Hey,
I agree with the previous person that regular moving would have been really nice here. Grappling seems a bit bugged(?). Teleport instead works better to move around.
I like the procedural level generation visualization once or twice, but then I wish I could skip it.
I would probably keep the proc gen part and think something else for the levels :) (this is probably what you have already done)
Good job though! Cheers!