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Hey,

I agree with the previous person that regular moving would have been really nice here. Grappling seems a bit bugged(?). Teleport instead works better to move around.

I like the procedural level generation visualization once or twice, but then I wish I could skip it. 

I would probably keep the proc gen part and think something else for the levels :) (this is probably what you have already done) 

Good job though! Cheers!