Got to the engineering wing and killed a ton of zombies and one cyborg. The horror element works really well and I'm a huge fan of it. The zombies were scary at points, especially the duct crawlers and ammo was appropriately scare. The game was playable without the flashlight, so maybe make it darker if you want it to be more vital. The standing zombies were pretty easy to kill with just the hammer because of their basic movement and crowds of them didn't crowd the player making more than one not challenging either. Why is the options button the first on the menu, I feel play should be first and options third. Your controls page is missing ctl for crouch. It wasn't obvious that the player could climb ledges especially without animation. The text story dialogue worked nicely and the inventory UI was fantastic. I was actually disappointed that the game ended in the engineering wing because I did want to see more which is a good thing. Great job so far and I look forward to more. Hope you find a name for your game lol.