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I tried out the game and the first impression was very good! The farthest I reached was stage 6 so far.


First of all I like the many different card types you implemented! They are creative and it's very fun to try out different combinations.

At first I misunderstood, that some cards do work relative to their previous and next slot. But that actually makes the system even more interesting!

Furthermore do I like the effects. They pep up the visuals a lot. It definitely feels rewarding to watch the many many glowing projectiles on the screen after trying out a new set of cards.

However, in my opinion the player projectiles are too intrusive. They do look nice, but they also mix up with the enemy projectiles a lot, which makes it very difficult to dodge them at some points.


I also want to say, that I really liked the music! The track didn't especially fit the gloomy color palette of the game in my opinion, but it did still sound very good and contributed to the overall game experience.

Compared to the ingame sound, it was a little silent though. Not sure if there was an option to adjust the mixing. If I missed it, I'm sorry.


I'll definitely give the game a few more tries!

Thank you for trying and your feedback as well!

I can understand your points and I am glad that these issues could be easily fixed by having in-game settings for the effects and the audio. Sadly there wasn't enough time for it during the jam.

Hi, I'm the composer and sound designer. Thank you so much for your detailed and kind feedback. I will take very seriously your comment about the music not matching the color palette. I completely agree with you and will work on that for future games, because as a composer I should be giving the player a complete immersive experience, and if the image and the audio are fighting against each other, I am not doing my job correctly.