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(+1)

Great concept. Looking forward for your game! =)
My favorites were #2, #9 and #12; in that order.
Even though #2 is the most aesthetically pleasing one, imho, it doesn't seem very fit for a main logo, but I can see possible usages for it as a secondary icon, like in loading screens and submenus or any situations in which a traditional main logo wouldn't be appropriate.
#9 is the one with the most unique identity to it and could look great depending on positioning and even more awesome with some simple animations, like making the name 'go up and down' the chain it is attached following the cursor (or the currently hovered or focused element).
#12 is the one that stands the most on its own; it is simple, readable, conveys the message and fits the theme.
#7, #8 and #11 also have a similar cool style that could replace #2 as a secondary icon if #9 gets selected as the main one.

(+1)

Oh my word, I hadn't even considered that I might be able to use or need secondary logos; thank you for the idea! And you're right, animating #9 might look really good. Perhaps I could use #12 for the cover and itch.io page, and an animated version of #9 for the title screen. By then, people will already know the name of the game, so legibility might not be so much of an issue? Thank you again!