I would say you have a nice concept for your game, but I did encounter problems while playing. At first, I thought I had got the mechanics down, but the next levels proved me wrong. I know that you only have limited moves, but having the switches only works for those perfect moves defeats the whole point of a move counter. The move counter should be the problem the player always acknowledges when making moves so they will think about every move they will make, but when the switches only works with perfect moves, the move limit can just be deleted from the game and it wouldn't make a difference. This is still a good submission for this jam, but you still need to work on the execution of your game. Don't feel down for yourself, only few people can make a game in a few hours and you're one of them. Good luck on your next game jams :)