Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The art is pretty well made, however, I think some sort of particle when an enemy is struck would be a good way to add juice. The combat sort of lacks that and because death is largely inconsequential even for the boss I tanked hits rather than dodge most of the time. But the game feels complete and polished. It very much feels like a Metroidvania and the dialogue and cutscenes are nicely made.

Thanks very much! Yes I totally agree, combat is lacking... I also originally intended to reset each room on death, but I guess got used to how it worked! I'll revisit that for the post jam update, and probably reduce the hp of the enemies to rebalance the difficulty.