Using dice as your movement system is such an interesting idea. The music and sound effects create a bit of a worrisome vibe, not dissimilar to that of the gameplay in the latter levels. Design wise, two points to mull over:
-I felt it takes a while for the gameplay to take off.
-Too much look ahead? Some people might feel inclined to calculate as far as possible, a bit of a contradiction to the mood of the game.