The concept is pretty interesting, and the feel of the game is good. It feels quite roguelikey for something made in love, which I enjoyed, and the writing is good. I didn't intuitively pick up what was happening in interactions when I started playing, but it feels like there's quite a bit to explore there, so I'll be coming back to it. The game produces an unresizable windows that's too big for my small screen though, so I have to do something really weird to peek at the hints for the controls. Downscaling would be much appreciated.
This game is a good example of what people should do to succeed in the challenge, in my opinion. (An example of what not to do would be my own submission :D)