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(1 edit) (+1)

BARK... BARK BARK.. BARK BARK BARK. BARK

Translation:

Holy sh.. the intro's music is a banger.

Great game overall, I really enjoyed it, the sheer personality it carries for centering everything arround the idea that you're a doggo is incrediblely fun. The music and sfx are awesome. The map is good, not too confusing and not too simple. I really liked the menu that explains your new powers, even the "doggish" language you use.

About things that could improve: first the parallax, that is basically unexistent, even though there's a background, it moves the same speed as the rest of the map, secondly the gameplay speed and general feel of it, it feels a little too slow (maybe the full version has a dash, idk, but try to make a dash available asap). Also thirdly, there's no damage indicator, I didn't know I was getting damaged until I looked at my hearts.

Anyway, keep it up, I would love to be an adventurer doggo in a full version!

(1 edit) (+1)

Thank you so much for playing and for your thoughts! All of those features will be part of the final game. You are the first to mention movement speed so thank you, you've given me something to consider. There will be a run powerup, but I will consider upping the base movement speed too. Definitely will have to do deeper playtesting as I move towards a full version. Lots of little quirks of the general movement feel to tackle. I'm glad you appreciated the music. I come from a music background and making music for my games is one of my favorite parts!