I dig hard games, but you took it to the extreme xD
Pretty intresting idea, I enjoyed the pace and movement speed, but it's too difficult. You made a metroidvania-like merged with bullet hell and platform skills.
Haha if it's any explanation, I'm really into Celeste at the moment and making my way through the Farewell chapter so the difficult/level design was probably very much influenced by that.
Thank you for your feedback! If I come back to this project I'll definitely tone down the difficulty.