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(1 edit) (+1)

I dig hard games, but you took it to the extreme xD

Pretty intresting idea, I enjoyed the pace and movement speed, but it's too difficult. You made a metroidvania-like merged with bullet hell and platform skills.

Spider boss got me good

(+1)

Haha if it's any explanation, I'm really into Celeste at the moment and making my way through the Farewell chapter so the difficult/level design was probably very much influenced by that. 

Thank you for your feedback! If I come back to this project I'll definitely tone down the difficulty.