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The main thing that stands out to me is that Dracovir get the full 14 levels, which doesn't really fit with the B/X approach to demihumans. If you capped them at 10, maybe upped the base XP to 5,000, I think that would go a long way toward making the breath weapon feel less overpowered.

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Gotcha, good advice. I'm not sure if it'll matter much though, because their XP progression is so steep they'll be only level 10 when many other PCs will be 14 anyway. I'll probably bring them down to 12. I already tweaked their breath weapon cone a bit in the latest version.