I like how different this art-style is to the rest I've seen. I also liked the level design and how everything is structured.
However, there are some points that affect the final product:
- It may be me, but I feel that the gravity is too heavy. It makes the platforming sections feel a little wonky as you land almost after you've jumped
- Certains parts are confusing as there's just an invisible wall that prevents you from going to an area that seems to be accessible
Those are my main criticisms about the game, but I also have to say that I enjoyed exploring your post-apocaliptic environment 😄.