Thank you for your comment! I completely agree with the animation speed, I should have tweaked that a bit more :p
I thought about penalties, but decided to not include them. I aimed for a slow strategy game more than a skill-based system, so it's true that the "typing" tag may not be the best. I also struggled a bit when balancing the reserves you have when the game starts, and it's true that you only feel the necessity of sparing some letters by the end of the game.
Thanks for giving it a try!