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The game needs more polishing, specially the main mechanichs of the game:

  • The character doesn't stop when you release the movement keys, and the character is kind of slow when turning around. This works really well in games like Grand Theft Auto, as they are intended to copy real physics and integrate them in gameplay, but in an arcade game it just makes it feel wonkier than it should be.
  • Using the axe is not confortable. When the character makes a full stop to attack, something doesn't feel right. It may be that it is too rough, I think that smoothing the stop would help to make it feel less weird.
  • Some walls interfere directly with your what you can see, so making them go invisible when you are behind them could make the game feel more polished.

The turorial is good, it teaches you all the game mechanichs in a simple and straight-forward game, what makes it easy to get into 😊.

If you fix all these problems, this could be a good game (not metroidvania though 😛).