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Fantastic work! But we're still unable to place enemies and props on other height levels and on the flat level the floor doesn't render under doors.

The door should be surrounded by floor tiles. There might be a bug in checking if there are floor tiles but in general you need to provide tiles from both sides

Also, check if you downloaded the experimental branch. The usual download has not been updated yet.

Yes, the door is surrounded by floor tiles from both the front and back, the left and right sides are walls.
yet the floor underneath the door does not render.

That's strange. Which type of doors do you use?

(1 edit)

I think this is a bug. The issue is happening for all types of doors. I’m using the experimental branch. Here is a screenshot for reference.

I think this issue is specific to the experimental build only.

Is it the first floor? If it's higher than first floor then there will be no default floor tiling. You'll have to provide it with a wall underneath

Yes, it’s on the first floor.

I'll check it. Try to place different textures from different sides of the door. I may have an idea on what happens here.

Here you go